In any given area the player can move up, down, left, or right, but instead of reaching any type of boundary, one keeps traveling around in a circle! It’s like a 3D side scroller! Having the whole level structured as one big ring is highly conducive to the main objective of rescuing humans.įirst, a voice will announce “Keepers Detected” and if the player keeps his or her eyes open, they’ll notice enemies with a green glow around them. What makes this game so incredible is that the playing area isn’t a small strip of screen instead it’s a ring. Then the humans must be taken to an appropriate spot to be transported to safety. The player controls a small spacecraft up against countless hordes of other assorted spaceships and must rescue individual people from their cells. In many ways Resogun acts as an updated Defender. Even the $14.99 is a fair price hell, Sony could slap this game on a disc, put it in stores with a $29.99 price tag, and people would still be adequately satisfied. Several games can be downloaded in this way in varying combinations of PS4 exclusives, digital only, and PS4/PS3/Vita compatible. Currently, all new PlayStation 4’s come with a 30 day free trial of PlayStation Plus, so even if you don’t want to spend the money on a ton of games from the start, Resogun will be right there waiting. I promise I’m not trying to! But isn’t that why we’re all doing this, to tell people about games they might not otherwise know of? Do be sure to take a look at The Watchman’s review of Resogun as well!Īvailable only on from the PlayStation Network, Resogun can be purchased for $14.99 or downloaded for free if one has a PlayStation Plus account. I know that anyone keeping up with the site is wondering why the hell I keep reviewing the same games as The Watchman. However, even if you aren’t planning on getting Plus, Resogun has a worthy place in your collection not so much as a game, but as a permanent part of the system’s background utility, always waiting to be turned on for one more score attack.Ok, I know what it looks like. If you have a PS4, you probably already have a copy of Resogun: It comes free with a subscription of PlayStation Plus. This means that everything is actually millions of little blocks working on their own physics models and standing ready to being blown apart. Every object in every level is actually made up of “voxels”- small cubes form the basis of the world. However, Resogun succeeds here in its own stylized way. Of course, a twin-stick shooter isn’t aways the best way to show off the graphics of a brand new piece of hardware, especially considering that Super Stardust HD already ran at 1080p/60fps on the PS3. It’s strange to draw attention to a title’s small install footprint as a selling point, but Resogun sitting at just over 500MB (something the Housemarque devs were very proud of when I spoke with them at a demo event), means that there is really no reason that it would ever leave your PS4’s hard drive. The makers of the game seemingly had this in mind when they crafted it. Try refreshing your browser, or tap here to see other videos from our team. This means that Resogun is pretty much always available for you to pop in, play a game that’s fun and challenging for the entire time you’re playing and then switch off to something else easily and quickly. If you want to beat all of the stages without dying, or save all the humans you can, you might choose the “Nemesis” ship with homing lasers and play on “Rookie,” while if you want to rack up a huge score you might choose the “Phobos” ship with a superpowerful score multiplier and play on “Veteran.” Each of these settings offers a fairly even and sustained challenge.Īs you become more comfortable with the game, you will organically bump your challenge level up. Part of this is because you can tweak your play style around what you want to achieve with the game. Thankfully Resogun has the difficulty ramp up more gradually, and allows for players to shift the difficulty level as they improve their game. In past twin-stick shooters, the difficulty ramps up in such a way that the game is too easy for a period of time until it’s suddenly not, and then you’re dead (this was especially problematic in Geometry Wars). One of the key differences with Resogun is how it handles the challenge gap. The tweak on the formula set up by GW and SSHD may seem minor to begin with, but once the outer layers of the game are peeled away, Resogun reveals itself to have a significantly different feel than either of its predecessors. This advertisement has not loaded yet, but your article continues below.
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